Masters students complete 5 additional courses to create projects focused on advancing game design research.
All Guildhall students enroll in 2 professional development and 1 ethics course related to a professional career in game development.
SMU Guildhall offers 150 graduate classes annually dedicated to game design.
Each cohort of Guildhall students complete 11 core courses together, which are designed to teach the theory and practice of game design: 3 game design courses, 3 game studies courses, and 5 team game production courses in which students build and iterate game designs based on user testing.
Remaining coursework is individualized per specialization in art, design, production, and programming, with each student taking majors, minors, directed focus studies, and special topics relative to their degree.
Professional development courses include portfolio reviews, resume development, mock interviews, and networking opportunities at special events on-campus and at national conferences like GDC.The ACM SIGMIS Doctoral Dissertation Competition is chaired by H.Raghav Rao and Heng Xu and the judges include the faculty members who participated at the ICIS 2018 doctoral consortium and other faculty members from the discipline who would be appropriate given the content of the submissions.Questions about this competition may be addressed to the co-chairs.ELIGIBILITY To be eligible for the 2019 competition, dissertations must have been completed in the time period from July 1, 2018 to June 30, 2019.In 2008, the award was given to Gal Oestreicher-Singer, for his work entitled, "The Visible Hand of Networks in Electronic Commerce" based on his dissertation completed at Stern School of Business, New York University.In 2007, the award was given to Sinan Aral, for his work entitled, "Essays on Information, Technology & Information Worker Productivity," based on his dissertation completed at Massachusetts Institute of Technology.Faculty are industry veterans, who have worked at over 40 game studios including: Activision, Atari, Day 1 Studios, Electronic Arts, Gearbox Software, id Software, Lucas Arts, Microsoft Studios, Red Storm, Retro Studios, Robot Entertainment, Sega of America, Sony Online Entertainment, and Ubisoft. The student body and alumni represents 48 states and 13 countries, and come from a variety of undergraduate majors and backgrounds.The Guildhall offers a Master of Interactive Technology degree and a Graduate Professional Certificate, with specializations in Art Creation, Level Design, Production, and Programming. Students work in teams, and projects mimic real-world studio environments and development cycles.In 2006, the award was given to Andrew Burton-Jones, for his work entitled, "New Perspectives on the System Usage Construct," based on his dissertation completed at Georgia State University.In 2005, the award was given to Zan Huang, for his work entitled, "A Unified Recommendation Framework Based on Probabilistic Relational Models," based on his dissertation completed at the University of Arizona.