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Jane's new book, SUPERBETTER: A Revolutionary Approach to Getting Stronger, Happier, Braver, and More Resilient—Powered by the Science of Games, is now available (released September 2015).
She is the New York Times bestselling author of Reality is Broken: Why Games Make Us Better and How They Can Change the World (Penguin Press, 2011), and is the inventor and co-founder of Super Better, a game that has helped more than 250,000 players tackle real-life health challenges such as depression, anxiety, chronic pain, and traumatic brain injury.
Most notable: during the internship at Stanford's Teaching Hospital, the Palo Alto V.
A., ran a real business on the ward for mental patients so that the patients would be involved in rehabilitating their work life.
She enjoys speaking to global audiences (watch videos).
Jane has appeared at TED and the New Yorker Conference, and keynoted SXSW interactive, the Game Developers Conference, the Idea Festival, the National Association of Broadcasters, the Web 2.0 Summit, UX Week, Webstock, and more.I was also a seminar leader for the American Management Association in courses relating to management, supervision, motivation and communication. Vivian Lind of Metropolitan Hospital in New York City. In my ongoing search for pragmatic, behavior modifying insights that could be used "on the run" by busy executives, I began to focus my studies on symbols, imagination and success patterns that help individuals through intuition connected to concrete problem solving. I also studied with the originator of the technique, Ms. The phrase, "It doesn't matter if you are a paranoid schizophrenic, it's still your turn to clean the kitchen," is a powerful and accurate example of treatment philosophy.While in England I studied privately, with Mary Williams Stein, a prominent training analyst for the Travistock Clinic and the Jung Institute, completing Jungian Analysis. Joe Burke of the Arbors Association and studied with [email protected] Jane is a world-renowned designer of alternate reality games—or, games that are designed to improve real lives and solve real problems.She believes game designers are on a humanitarian mission—and her #1 goal in life is to see a game developer win a Nobel Peace Prize.She is the founder of Gameful, “a secret headquarters for worldchanging game developers.” Jane has a Ph D from the University of California at Berkeley in performance studies, and has consulted and developed internal game workshops for more than a dozen Fortune 500 and Global 500 Companies, including Intel, Nike, Disney, Mc Donalds, Accenture, Microsoft, and Nintendo.Before joining IFTF, she taught game design and game theory at UC Berkeley and the San Francisco Art Institute.This rehabilitation in the context of real business was considered crucial in the overall treatment of their mental health.In England, I was the live-in Director of a therapeutic community for the mental patients where psychological problems in relation to work were always integral to the treatment.