Students must justify their proposed spinner, explaining how it fits the data.
High-Number Toss - 1 is designed to measure student understanding of place value as it is used in the Everyday Math Game of the same name.
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The Million Dollar Mission asks students to decide which salary is the better offer for one month's work: one million dollars or one cent on the first day, two cents on the second day, four cents on the third day, etc.
Kindergarten is an ideal time to introduce and explore age-appropriate engineering challenges that tap into young learners' blooming cognitive, social, motor, and language skills.As a result, the teacher took the highly preferred toy and placed it in her desk for a while.The teacher asks you how to handle the situation with that preferred toy and how to support children to solve common social problems.Factor Investigation challenges students to list all factors of the numbers 1-25 and identify the numbers as abundant, deficient, perfect, prime.  Students can refer to this list when playing Factor Blaster or Factor Game.Pattern Problems: visual patterns that require students to draw what comes next.  Teachers should ask students to explain how they know what comes next to develop students' ability to explain their thinking.Open-ended Math Problems from the Franklin Institute Online offers monthly problems in Number Theory; Geometry; Measurement; Patterns, Algebra & Functions; Data, Statistics & Probability.  The site offers three different levels of difficulty for each strand.Shape Patterns: shape patterns that require students to draw what comes next.Pattern Block Fraction Design requires students to fill a shape with pattern blocks to create a design that meets certain requirements.